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Interview
by Richard on June 1, 2007

Speaking of voice talent, can you tell us about the actors you're using?I'm looking forward to seeing what these ex-KOTOR developers can do outside of the Star Wars license -- and with what we've seen of Mass Effect so far I'm pretty optimistic.
Greg Zeschuk: There's over a hundred I think. There 300 characters; it's pretty crazy in a good way.
How difficult has it been to make each world in the game different and distinct?
Greg Zeschuk: There was also a very long conceptual phase for the game. In other words we spent six to eight months in the beginning conceiving how things would look. A large amount of work was spent with the ground work and visuals, so if we did actually end up building it there was a real clear idea what the armour looks like, what the environments look like and what the monster look like.
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