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Games
by Richard on January 9, 2007
The Xbox Live Arcade port of the Playstation classic Castlevania: Symphony of the Night is playable at CES, and GameTrailers has a video of the game in action:
Concerned that this CD-based epic might be trimmed down from its original version to fit the Live Arcade's 50MB limit? Don't be. According to IGN:
You can get hands on impressions of this highly anticipated game from both 1UP and IGN.
Concerned that this CD-based epic might be trimmed down from its original version to fit the Live Arcade's 50MB limit? Don't be. According to IGN:
The game's size, contrary to many concerns, isn't an issue, explained Ferris. The largest part of old PS2 CD games was their sound files. But due to today's more powerful compression technology, compressing Castlevania to below the 50 MB Xbox Live Arcade requirement isn't an issue. "With old PlayStation games, most space was taken up with audio. Audio compression is so much better, and those files are compressed to a fraction of what they were. The sound is improved, and it's now more than two channels. We didn't cut anything."
You can get hands on impressions of this highly anticipated game from both 1UP and IGN.
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Mr Wong
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