
Xbox 360 has been carried by one franchise even since it the original days of the Xbox. Bungie's life long work has been spilled into Halo. However I don't expect Halo: Reach to be a big hit? Why you ask? Because in today's day and age the kids playing these games want instant and constant gratification. That is something that an online shooter without persistent leveling can't offer. When you play a game of Killzone 2, Battlefield Bad: Company 2, Call of Duty: Modern Warfare, ohh… any major shooter not made by Valve it has persistent leveling. This is something I wish they would really implement.. Instead they implemented it half ass and now Halo: Reach has persistent leveling for different colors of armor. Great, now that I think I'm leveling up so I have armor that matches the rainbow I don't want to play this game anymore…