XBLA Wednesday: Pac Man Championship Edition
Filed in archive XBLA on June 6, 2007

Isn't there already a Pac Man title on the Live Arcade? Maybe, but that's not going to stop Namco from selling you another one -- this "Championship Edition" of the original arcade game has a bunch of extra modes and "updated" graphics that I am sure you will either love or hate. Me? I don't really like Pac Man, with or without new mazes and graphics. Yeah, I said it.
Pac Man Championship Edition will run you 800 MS Points ($10 US). Here's a rundown of the new modes:§ The Championship Mode. This is the main game mode designed by NAMCO BANDAI Games and Iwatani specifically for the championship round of the Xbox 360 Pac-Man World Championship. This mode - as well as all others within the "Pac-Man Championship Edition" - features redesigned mazes with wide maze walls and a widescreen configuration to better enable high-speed game play. Timed limit of five minutes.
§ Challenge Mode 1 (Patience and Reward Course). This mode is an evolution of the Championship Mode. Patience mazes strategically offer fewer Power Pellets and Reward mazes provide a large number of Power Pellets - providing unique challenges and rewards for the player. Timed limit of 10 minutes.
§ Challenge Mode 2 (The Darkness Course). In this mode, only the area directly around Pac-Man and the Ghosts is visible and the maze walls are completely hidden. Timed limit of 10 minutes.
§ Extra Mode 1 (The Freeway Course). An extremely high-speed mode for advanced players, this mode features warp-speed Pac-Man and Ghosts and plenty of tunnels. Timed limit of five minutes.
§ Extra Mode 2 (The Manhattan Course). A mode inspired by the streets of Manhattan - the home for the first-ever Xbox 360 Pac-Man World Championship. Timed limit of five minutes.
§ Extra Mode 3 (The Overall Course). A mix of all other modes resulting in extreme mazes for the most devout Pac-Man fans. Timed limit of 10 minutes.
§ Challenge Mode 1 (Patience and Reward Course). This mode is an evolution of the Championship Mode. Patience mazes strategically offer fewer Power Pellets and Reward mazes provide a large number of Power Pellets - providing unique challenges and rewards for the player. Timed limit of 10 minutes.
§ Challenge Mode 2 (The Darkness Course). In this mode, only the area directly around Pac-Man and the Ghosts is visible and the maze walls are completely hidden. Timed limit of 10 minutes.
§ Extra Mode 1 (The Freeway Course). An extremely high-speed mode for advanced players, this mode features warp-speed Pac-Man and Ghosts and plenty of tunnels. Timed limit of five minutes.
§ Extra Mode 2 (The Manhattan Course). A mode inspired by the streets of Manhattan - the home for the first-ever Xbox 360 Pac-Man World Championship. Timed limit of five minutes.
§ Extra Mode 3 (The Overall Course). A mix of all other modes resulting in extreme mazes for the most devout Pac-Man fans. Timed limit of 10 minutes.
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